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Overshoot limits
Sets a ceiling, not a floor. You name how far past the target you are allowed to go before going further counts as a failure rather than a bonus, so doing extra on a good day is treated as breaking the plan.
Sets a ceiling, not a floor. You name how far past the target you are allowed to go before going further counts as a failure rather than a bonus, so doing extra on a good day is treated as breaking the plan.
Example
Your knee protocol caps each stage as well as opening it: at the half-games stage, no more than two games in a day and no back-to-back days, even if you feel great and the group wants a third. Playing four games Saturday is a violation, not progress.
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