Move guide
Carriers
Choose what holds the representation.
Choose a move in the practical Guide →Explore the moves and parts
- StaticFixes the whole view on one surface, so the only thing that moves is the reader's eye.Expand branch →
- InteractiveHands the reader a control, so the picture changes when they move it and they see what the change costs.Expand branch →
- SimulationRuns a model forward from parameters you set, so the consequence of a setting shows up instead of being argued about.Expand branch →
- GameTurns a structure into rules that can refuse your move and charge you for it, so you learn it by losing.Expand branch →
- PhysicalPuts the model in your hands as cards, blocks, or objects, so changing it takes a second and the whole room sees the change.Expand branch →