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Quick Recipes

Short methods that combine cognitive moves. Explore situations, examples, and related possibilities.

05 /

How does it fit my situation?

Choose a named move in this branch to open its working page and checks.

  • The So-That Ladder

    Add 'so that...' to your goal 3 times until you reach a state that's valuable in itself.

  • Metric Courtroom

    Put your metric on trial for 40 seconds: what does it predict, how can it be gamed, and what would expose the game?

  • The Beneficiary Seat

    Draw 3 seats, who benefits, who pays, and who can veto, and put a named person in each.

  • The After Photo

    Imagine one photo before and after success: what could an observer literally see done differently in 30 days?

  • The Counterfactual Twin

    Compare your plan against a twin reality using the same time and money on the best alternative.

  • Draw the Enough Line

    Mark the smallest amount that solves the problem and the point where extra gains stop mattering.

  • Floor Before Flight

    Complete 'even if we hit the goal, it's failure unless ____' and protect those 1 or 2 conditions.

  • Install a Ceiling Cap

    Set a hard maximum on the resource being overdrawn and decide in advance where spare capacity goes.

  • The Goldilocks Band

    Replace an exact target with 3 zones, too little, workable, too much, each with an observable boundary.

  • The Winning-Losing Flip

    Write 3 endings to 'we hit the target, but it was a real failure because...' and turn the most plausible into an anti-goal.

  • The Sacrifice Budget

    Price the maximum time, money, risk, and stress you'll spend, and mark the one resource that can't be traded away.

  • The Empty-Chair Veto

    Give the absent person who absorbs consequences a seat, voice their strongest objection, and decide if it's a veto, floor, or question.

  • Goal Triage

    Sort conflicting outcomes into must-protect, threshold, optimize, and bonus, plus one tie-break rule.

  • The Three Clocks

    Write Now, Next, and Later with one desired state and one cost under each, and stop borrowing from protected later states.

  • The Lead–Lag Couple

    Pair one weekly steerable behavior with one delayed real result, and set a date to distrust the lead if the lag doesn't move.

  • The Bad-Weather Test

    Stress the goal with 3 ordinary shocks and design a minimum version that survives them.

  • Turn It into a Two-Way Door

    Shrink a big uncertain commitment to about 10%, keep the exit open, and name the evidence needed before going all in.

  • Learn Before Earn

    When the mechanism is unknown, run the cheapest decision-linked test with a deadline before setting a performance target.

  • The Minimum Viable Win

    Find the smallest real result that would change your next decision or prove the core mechanism.

  • The Stoplight Contract

    Precommit green, amber, and red triggers so evidence, not hope or sunk cost, decides what happens next.

  • The Portfolio Pie

    Allocate 100 points across the outcomes that must coexist to expose what one salient goal is consuming.

  • The Goal Rehire Interview

    Fire the goal for 60 seconds and ask, with today's evidence, whether you would hire it back and at what scope.

  • Sacred Activity Check

    Ask whether measuring an intrinsically valuable activity would improve it or replace its point, and protect what shouldn't be scored.

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