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Quick Recipes

Short methods that combine cognitive moves. Try one, then check whether it helps.

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Check the move

Choose a named move in this branch to open its working page and checks.

  • Ban-the-Map

    When your current framing keeps producing the same answers, ban one of its core elements for five minutes and build three replacements before comparing.

  • Noun to Verb

    Rewrite a static label as an ongoing process ('motivation' becomes 'conditions that initiate and sustain action') so it becomes something you can influence.

  • Person to Handoff

    When blame lands on an individual in coordinated work, look instead at the handoff or interface nearest the failure.

  • Event to Loop

    When a fix works briefly and the problem returns, trace one consequence back to an earlier cause and mark its sign and delay.

  • Snapshot to Movie

    When a present state seems inexplicable, draw the before, transition, and now frames, then predict the next one.

  • Average to Distribution

    When the average describes almost nobody, show the spread, subgroups, and tails instead.

  • Category to Continuum

    Replace a brittle binary label with one or two measurable axes and locate the boundary cases.

  • Outcome to Mechanism

    When a target is being mistaken for a plan, draw the shortest causal chain from intervention to outcome and mark the weakest link.

  • Boundary Sweep

    When a seemingly self-contained system keeps surprising you, add one upstream layer, one downstream layer, one adjacent actor, and one externality, then prune what changes nothing.

  • 10x In / 10x Out

    When the useful scale is unclear, inspect a unit ten times smaller and a system ten times larger and compare which gives you more control.

  • Reverse the Arrow

    When forward reasoning branches too widely, start from the endpoint and ask what had to be true immediately before it.

  • Change the Observer

    When one viewpoint is treated as the whole situation, write one sentence each from the actor, recipient, operator, outsider, and future-self views.

  • Missing Column

    When a debate keeps repeating, put the options in rows and add the one column whose values could reverse the judgment.

  • Minimal Pair

    When two concepts blur together, build two cases identical except for one feature and ask whether your classification or action should change.

  • Constraint Sandwich

    When optimization is damaging something important, write 'improve X, while preserving Y, under Z' and map what's actually feasible.

  • Table Before Prose

    When long prose keeps repeating the same fields, pull the entities into rows and the attributes into columns, keeping narrative only for exceptions.

  • Draw Before Explain

    When dependencies are hard to hold in words, draw nodes and typed arrows first, and delete any edge you cannot define.

  • Three Translations

    When you can't tell whether your framing or your format is failing, encode the same content in three media and run the same task on each.

  • State Ledger

    When work keeps restarting after interruptions, keep one persistent page holding current state, open questions, decisions, and the next action.

  • Manipulable Toy

    When a theory sounds right but its consequences stay vague, build the smallest spreadsheet, simulation, or prototype with one variable you can change.

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