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People, books, and breakthrough ideas—connected to the mental models and moves you can use.

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Cognitive Move

The Minimum Viable Win

Find the smallest real result that would change your next decision or prove the core mechanism.

Mental Model

The Organization of Cities

Urban-organization models examine how location, transport, economic activity, institutions, and interaction shape cities

Cognitive Move

The Portfolio Pie

Allocate 100 points across the outcomes that must coexist to expose what one salient goal is consuming.

Mental Model

The Problem Hypothesis

A problem hypothesis states a provisional claim about who encounters a difficulty, in what circumstances, and with what consequence

Mental Model

The Replicator Equation

The replicator equation models rates of change in population shares through relative fitness: dxᵢ/dt = xᵢ(fᵢ − f̄), where f̄ is the population-weighted mean fitness

Cognitive Move

the rule as a gatekeeper

A rule, threshold, or prerequisite drawn as a figure standing in a gap, with one question it asks and a visible record of what passed and what was turned back. Writing the question in the gatekeeper's own words is the work here. Most rules that keep stopping people have never been said out loud, and the drawing fails until that sentence exists.

Cognitive Move

The S/D boundary rule

The S/D boundary rule is the test that tells you whether a stuck problem is a System problem (who or what carries the work, through what handoffs and checks) or a Destination problem (what outcome counts as better, and who has the right to decide). Ask whether everyone would call the same result a win. If yes, compare carriers. If no, stop comparing and settle the goal.

Cognitive Move

The Sacrifice Budget

Price the maximum time, money, risk, and stress you'll spend, and mark the one resource that can't be traded away.

Mental Model

The Self as the Center of Narrative Gravity

Dennett proposes understanding the self as an organizing abstraction associated with narrative patterns, analogous to a center of gravity rather than an inner controlling object.

Mental Model

The Seven Secrets of Computer Power Revealed

Dennett introduces elementary computation through a register machine and develops seven lessons about competence without comprehension, representation, stored instructions, universality, and implementation

Cognitive Move

The So-That Ladder

Add 'so that...' to your goal 3 times until you reach a state that's valuable in itself.

Mental Model

The Social Default

The powerful cognitive and behavioral tendency to DEFAULT to whatever option requires the least social friction—choosing what others are doing, what's expected, or what avoids standing out, rather than what's optimal

Mental Model

The Sorta Operator

Dennett uses sorta to discuss partial, precursor, or approximate versions of capacities without prematurely demanding a fully developed all-or-nothing category.

Mental Model

The Standing Ovation Model

The standing-ovation problem examines how private assessments and observation of others can combine to produce collective responses

Cognitive Move

The Stoplight Contract

Precommit green, amber, and red triggers so evidence, not hope or sunk cost, decides what happens next.

Mental Model

The Structure of Networks

Network topology summarizes connection patterns through measures such as degree, clustering, paths, and communities

Mental Model

The Test of Time

The evaluative framework of assessing ideas, practices, strategies, and relationships by whether they've ENDURED rather than whether they're novel

Cognitive Move

The Three Clocks

Write Now, Next, and Later with one desired state and one cost under each, and stop borrowing from protected later states.

Mental Model

The Tree of Life

The tree of life represents evolutionary relationships through common descent

Mental Model

The Tuned Deck

The Tuned Deck illustrates how a seemingly unified feat can be produced by different methods on different occasions

Mental Model

The U-Curve of Happiness in Aging

Large-scale studies across dozens of countries consistently find a U-shaped pattern in life satisfaction: happiness starts relatively high in youth, declines through the 30s and 40s to a nadir around ages 45-50, then ris…